| part I - characters, attributes and experience explained | | | | don't have them you won't be able to cast spells) |
| For the ones of you that don't know RPG stands for | | | | -stamina, also found by other names, depending on the |
| Role Playing Game, and is one of the most played | | | | game, this represents how much time you can run, of |
| type of game nowadays. | | | | do special moves. |
| You are the main hero, and you interact with other | | | | Besides these three there are a few other primary |
| characters also called NPC-s ( or Non Playable | | | | attributes like: |
| Characters if you're playing single player). They will | | | | -strength - representing the strength of your character, |
| give you quests to do, and you have to do them, in | | | | you'll have to put points here if your character is a |
| order to get experience and advance to higher levels. | | | | fighter. |
| The story has the main quest, that will end the game | | | | -dexterity -representing the dexterity of your |
| when finished, and usually a lot of side quests, that will | | | | character, usually important for archers |
| help you develop your character. The side quests are | | | | - intelligence - representing the intelligence of your |
| not necessary, but will get you deeper into the story | | | | character, usually important for wizards. |
| and sometimes that is really worth it! | | | | There may appear some more primary attributes |
| Most RPG games allow you to choose your type of | | | | depending on the game but don't worry they are |
| character at the beginning. Usually there are several | | | | usually explained! |
| types of characters, all with different attributes, but | | | | Experience - this is heart of the game, and this (along |
| there are three main categories to choose from: | | | | with the story) will keep you in front of the computer |
| wizard, fighter and archer. These will take different | | | | for days! Basically, when you kill monsters you get |
| names and attributes and will be further more | | | | experience, you also get experience when you do the |
| differentiated into subcategories, depending on the | | | | quests. This experience is used to grow in level, |
| game. For example, the wizard can become | | | | making you stronger and able to battle with more and |
| specialized on different categories of spells, like earth, | | | | more monsters. Take care how you spend your |
| water, dark magic, white magic, fire, lightning, nature. | | | | experience, because in the later part of the game it's |
| How do you grow your character? Well this depends | | | | important to be strong so you can finish the game. |
| from game to game, but basically you have : | | | | Usually it's best to choose a line of evolution at the |
| -life, called life points in many games representing your | | | | beginning and keep it until the end of the game ! |
| health | | | | Ok, we've reached the end of part one, hope I was |
| -mana, or mana points representing the wizardry point | | | | able to enlighten you a little concerning the mysteries |
| you have left( these point allow you to do spells, if you | | | | of RPG games. See you in part two! |